2
"Camera Script [Page Up]"
80000008
Auto Assembler Script
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(exit)
label(pCamera)
registersymbol(pCamera)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov [pCamera],edi
mov ecx,[edi+00000354]
exit:
jmp returnhere
// Define variable
pCamera:
dd 0
//
"MassEffect3.exe"+2A0AF5:
jmp newmem
nop
returnhere:
[DISABLE]
dealloc(newmem)
"MassEffect3.exe"+2A0AF5:
mov ecx,[edi+00000354]
unregistersymbol(pCamera)
Toggle Activation
33
0
9
"FOV [+/-]"
80000008
Float
pCamera
3EC
Decrease Value
109
5
0
Increase Value
107
5
1
Decrease Value
18
109
1
2
Increase Value
18
107
1
3
3
"X Axis (Num 4&6)"
80000008
Float
pCamera
354
Decrease Value
100
10
0
Increase Value
102
10
1
Decrease Value
18
100
3
2
Increase Value
18
102
3
3
Decrease Value
17
100
20
4
Increase Value
17
102
20
5
4
"Y Axis (Num 8&2)"
80000008
Float
pCamera
358
Increase Value
104
10
0
Decrease Value
98
10
1
Increase Value
18
104
3
2
Decrease Value
18
98
3
3
Increase Value
17
104
20
4
Decrease Value
17
98
20
5
5
"Z Axis (Num 7&9)"
80000008
Float
pCamera
35C
Decrease Value
103
10
0
Increase Value
105
10
1
Decrease Value
18
103
3
2
Increase Value
18
105
3
3
Decrease Value
17
103
20
4
Increase Value
17
105
20
5
6
"X Rotation (Up/Down)"
80000008
4 Bytes
pCamera
360
Increase Value
38
500
0
Decrease Value
40
500
1
Increase Value
18
38
100
2
Decrease Value
18
40
100
3
Increase Value
17
38
1000
4
Decrease Value
17
40
1000
5
7
"Y Rotation (Left/Right)"
80000008
4 Bytes
pCamera
364
Decrease Value
37
500
0
Increase Value
39
500
1
Decrease Value
18
37
100
2
Increase Value
18
39
100
3
Decrease Value
17
37
1000
4
Increase Value
17
39
1000
5
8
"Tilt (-/=)"
80000008
4 Bytes
pCamera
368
Increase Value
189
250
0
Decrease Value
187
250
1
Increase Value
18
189
100
2
Decrease Value
18
187
100
3
92
"Debug Camera Script [Page Up] (Not Working)"
80000008
Auto Assembler Script
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(exit)
label(DebugCam)
registersymbol(DebugCam)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov [DebugCam],ecx
movups xmm0,[ecx]
mov eax,[ebp+08]
jmp exit
exit:
jmp returnhere
//Define variable
DebugCam:
dd 0
//
"MassEffect3.exe"+1EF746:
jmp newmem
nop
returnhere:
[DISABLE]
dealloc(newmem)
"MassEffect3.exe"+1EF746:
movups xmm0,[ecx]
mov eax,[ebp+08]
unregistersymbol(DebugCam)
93
"X Axis [Num 4&6]"
80000008
Float
DebugCam
56A48E8
Decrease Value
100
10
0
Increase Value
102
10
1
Decrease Value
18
100
3
2
Increase Value
18
102
3
3
Decrease Value
17
100
20
4
Increase Value
17
102
20
5
94
"Y Axis [Num 8&2]"
80000008
Float
DebugCam
56A48EC
Decrease Value
104
10
0
Increase Value
98
10
1
Decrease Value
18
104
3
2
Increase Value
18
98
3
3
Decrease Value
17
104
20
4
Increase Value
17
98
20
5
95
"Z Axis [Num 7&9]"
80000008
Float
DebugCam
56A48F0
Decrease Value
103
10
0
Increase Value
105
10
1
Decrease Value
18
103
3
2
Increase Value
18
105
3
3
Decrease Value
17
103
20
4
Increase Value
17
105
20
5
96
"X Rotataion [Up/Down]"
80000008
4 Bytes
DebugCam
56A48F4
Increase Value
38
500
0
Decrease Value
40
500
1
Increase Value
18
38
100
2
Decrease Value
18
40
100
3
Increase Value
17
38
1000
4
Decrease Value
17
40
1000
5
97
"Y Rotation [Left/Right]"
80000008
4 Bytes
DebugCam
56A48F8
Decrease Value
37
500
0
Increase Value
39
500
1
Decrease Value
18
37
100
2
Increase Value
18
39
100
3
Decrease Value
17
37
1000
4
Increase Value
17
39
1000
5
98
"Tilt [-/=]"
80000008
4 Bytes
DebugCam
56A48FC
Increase Value
189
250
0
Decrease Value
187
250
1
Increase Value
18
189
100
2
Decrease Value
18
187
100
3
21
"Post Processing [Page Down]"
80000008
Auto Assembler Script
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(exit)
label(pGraf)
registersymbol(pGraf)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov [pGraf],ebx
mov ecx,[ebx+000000EC]
jmp exit
exit:
jmp returnhere
//Define variable
pGraf:
dd 0
//
"MassEffect3.exe"+1C8B09:
jmp newmem
nop
returnhere:
[DISABLE]
dealloc(newmem)
"MassEffect3.exe"+1C8B09:
mov ecx,[ebx+000000EC]
unregistersymbol(pGraf)
Toggle Activation
34
0
99
"VIGNETTE <--- Pigs do fly!"
80000008
Binary
1
1
0
pGraf
104
Set Value
45
0
0
Set Value
46
1
1
101
"AO?"
80000008
Binary
0
1
0
pGraf
104
22
"Scene Desaturation [P]"
80000008
Float
pGraf
E4
Increase Value
80
0.01
0
Decrease Value
17
80
0.01
1
24
"Red Highlights [Y]"
80000008
Float
pGraf
CC
Increase Value
89
0.01
0
Decrease Value
17
89
0.01
1
23
"Green Highlights [T]"
80000008
Float
pGraf
D0
Increase Value
84
0.01
0
Decrease Value
17
84
0.01
1
28
"Blue Highlights [U]"
80000008
Float
pGraf
D4
Increase Value
85
0.01
0
Decrease Value
17
85
0.01
1
25
"Red Shadows [R]"
80000008
Float
pGraf
C0
Increase Value
82
0.001
0
Decrease Value
17
82
0.001
1
Increase Value
16
82
0.05
2
Decrease Value
18
82
0.05
3
26
"Green Shadows [G]"
80000008
Float
pGraf
C4
Increase Value
71
0.001
0
Decrease Value
17
71
0.001
1
Increase Value
16
71
0.05
2
Decrease Value
18
71
0.05
3
27
"Blue Shadows [B]"
80000008
Float
pGraf
C8
Increase Value
66
0.001
0
Decrease Value
17
66
0.001
1
Increase Value
16
66
0.05
2
Decrease Value
18
66
0.05
3
29
"Red Midtones [J]"
80000008
Float
pGraf
D8
Increase Value
74
0.01
0
Decrease Value
17
74
0.01
1
30
"Green Midtones [K]"
80000008
Float
pGraf
DC
Increase Value
75
0.01
0
Decrease Value
17
75
0.01
1
31
"Blue Midtones [L]"
80000008
Float
pGraf
E0
Increase Value
76
0.01
0
Decrease Value
17
76
0.01
1
32
"Focus Inner Radius [ ] ]"
80000008
Float
pGraf
84
Increase Value
221
20
0
Decrease Value
17
221
20
1
Increase Value
16
221
1
2
Decrease Value
18
221
1
3
34
"Focus Distance [ [ ]"
80000008
Float
pGraf
88
Increase Value
219
20
0
Decrease Value
17
219
20
1
Increase Value
16
219
1
2
Decrease Value
18
219
1
3
33
"Far Blur Amount [']"
80000008
Float
pGraf
7C
Increase Value
222
0.01
0
Decrease Value
17
222
0.01
1
Set Value
16
222
1
2
Set Value
18
222
0
3
35
"Near Blur Amount [;]"
80000008
Float
pGraf
78
Increase Value
186
0.01
0
Decrease Value
17
186
0.01
1
Set Value
16
186
1
2
Set Value
18
186
0
3
36
"Blur Kernel Size [\]"
80000008
Float
pGraf
74
Increase Value
220
0.02
0
Decrease Value
17
220
0.02
1
Increase Value
16
220
0.5
2
Decrease Value
18
220
0.5
3
37
"Falloff Exponent [/]"
80000008
Float
pGraf
70
Increase Value
191
0.02
0
Decrease Value
17
191
0.02
1
38
"Bloom Scale [X]"
80000008
Float
pGraf
90
Decrease Value
88
0.01
0
Increase Value
17
88
0.01
1
Decrease Value
16
88
0.5
2
Increase Value
18
88
0.5
3
73
"Post Processing Cutscenes [Page Down]"
80000008
Auto Assembler Script
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(exit)
label(CutGraf)
registersymbol(CutGraf)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov [CutGraf],esi
movss xmm0,[esi+00000084]
jmp exit
exit:
jmp returnhere
// Define variable
CutGraf:
dd 0
//
"MassEffect3.exe"+E77C7:
jmp newmem
nop
nop
nop
returnhere:
[DISABLE]
dealloc(newmem)
"MassEffect3.exe"+E77C7:
movss xmm0,[esi+00000084]
unregistersymbol(CutGraf)
Toggle Activation
34
0
102
"VIGNETTE <--- Pigs do fly!"
80000008
Binary
1
1
0
CutGraf
104
Set Value
45
0
0
Set Value
46
1
1
74
"Scene Desaturation [P]"
80000008
Float
CutGraf
E4
Increase Value
80
0.01
0
Decrease Value
17
80
0.01
1
75
"Red Shadows [R]"
80000008
Float
CutGraf
C0
Increase Value
82
0.001
0
Decrease Value
17
82
0.001
1
Increase Value
16
82
0.05
2
Decrease Value
18
82
0.05
3
76
"Green Shdaows [G]"
80000008
Float
CutGraf
C4
Increase Value
71
0.001
0
Decrease Value
17
71
0.001
1
Increase Value
16
71
0.05
2
Decrease Value
18
71
0.05
3
77
"Blue Shadows [B]"
80000008
Float
CutGraf
C8
Increase Value
66
0.001
0
Decrease Value
17
66
0.001
1
Increase Value
16
66
0.05
2
Decrease Value
18
66
0.05
3
78
"Red Highlights [Y]"
80000008
Float
CutGraf
CC
Increase Value
89
0.01
0
Decrease Value
17
89
0.01
1
79
"Green Highlights [T]"
80000008
Float
CutGraf
D0
Increase Value
84
0.01
0
Decrease Value
17
84
0.01
1
80
"Blue Highlights [U]"
80000008
Float
CutGraf
D4
Increase Value
85
0.01
0
Decrease Value
17
85
0.01
1
81
"Red Midtones [J]"
80000008
Float
CutGraf
D8
Increase Value
74
0.01
0
Decrease Value
17
74
0.01
1
82
"Green Midtones [K]"
80000008
Float
CutGraf
DC
Increase Value
75
0.01
0
Decrease Value
17
75
0.01
1
83
"Blue Midtones [L]"
80000008
Float
CutGraf
E0
Increase Value
76
0.01
0
Decrease Value
17
76
0.01
1
85
"Falloff Exponent [/]"
80000008
Float
CutGraf
70
Increase Value
191
0.02
0
Decrease Value
17
191
0.02
1
86
"Blur Kernel Size [\]"
80000008
Float
CutGraf
74
Increase Value
220
0.02
0
Decrease Value
17
220
0.02
1
Increase Value
16
220
0.5
2
Decrease Value
18
220
0.5
3
87
"Near Blur Amount [;]"
80000008
Float
CutGraf
78
Increase Value
186
0.01
0
Decrease Value
17
186
0.01
1
Set Value
16
186
1
2
Set Value
18
186
0
3
88
"Far Blur Amount [']"
80000008
Float
CutGraf
7C
Increase Value
222
0.01
0
Decrease Value
17
222
0.01
1
Set Value
16
222
1
2
Set Value
18
222
0
3
89
"Focus Distance [ [ ]"
80000008
Float
CutGraf
84
Increase Value
219
20
0
Decrease Value
17
219
20
1
Increase Value
16
219
1
2
Decrease Value
18
219
1
3
90
"Focus Inner Radius [ ] ]"
80000008
Float
CutGraf
88
Increase Value
221
20
0
Decrease Value
17
221
20
1
Increase Value
16
221
1
2
Decrease Value
18
221
1
3
91
"Bloom Scale [X]"
80000008
Float
CutGraf
90
Increase Value
88
0.01
0
Decrease Value
17
88
0.01
1
Increase Value
16
88
0.5
2
Decrease Value
18
88
0.5
3
103
"Fog Controls [Backspace]"
80000008
Auto Assembler Script
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(exit)
label(Fog)
registersymbol(Fog)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov [Fog], eax
movss xmm1,[eax+0C]
jmp exit
exit:
jmp returnhere
//define variable
Fog:
dd 0
//
"MassEffect3.exe"+5A890C:
jmp newmem
returnhere:
[DISABLE]
dealloc(newmem)
"MassEffect3.exe"+5A890C:
movss xmm1,[eax+0C]
unregistersymbol(Fog)
Toggle Activation
8
0
104
"Fog Height [H]"
80000008
Float
Fog
4
Increase Value
72
25
0
Decrease Value
17
72
25
1
105
"Fog Density [N]"
80000008
Float
Fog
8
Increase Value
78
0.00005
0
Decrease Value
17
78
0.00005
1
106
"Fog Color Red [D]"
80000008
Float
FOg
C
Increase Value
68
0.003
0
Decrease Value
17
68
0.003
1
107
"Fog Color Green [C]"
80000008
Float
Fog
10
Increase Value
67
0.003
0
Decrease Value
17
67
0.003
1
108
"Fog Color Blue [S]"
80000008
Float
Fog
14
Increase Value
83
0.003
0
Decrease Value
17
83
0.003
1
109
"Extinction Distance [A]"
80000008
Float
Fog
1C
Increase Value
65
100
0
Decrease Value
17
65
100
1
Set Value
18
65
0
2
110
"Start Distance [W]"
80000008
Float
Fog
20
Increase Value
87
5
0
Decrease Value
17
87
5
1
Increase Value
16
87
50
2
Decrease Value
18
87
50
3
Possible X
00CA6D9C
MassEffect3.exe
8A6D9C
86
30
05
00
00
8B
88
54
03
00
00
8B
90
58
03
00
Possible X 2
00C9DDA9
MassEffect3.exe
89DDA9
81
30
05
00
00
8B
90
54
03
00
00
05
54
03
00
00
Possible X 3
006A0AF5
MassEffect3.exe
2A0AF5
15
B4
0C
94
01
8B
8F
54
03
00
00
8B
45
08
89
08
Possible X 4
00CD5BFE
MassEffect3.exe
8D5BFE
80
B8
00
00
00
F3
0F
5C
86
54
03
00
00
F3
0F
10
88
BC
Possible X 5
7523AF4C
MSVCR90.dll
3AF4C
75
8B
44
8E
E4
89
44
8F
E4
8B
44
8E
E8
89
Debug Z Axis
0048A9BE
MassEffect3.exe
8A9BE
75
0E
8B
45
0C
D9
00
8B
4D
08
D9
19
Debug Z Axie 2
005EF947
MassEffect3.exe
1EF947
FF
FF
8B
4D
08
0F
10
01
8B
55
0C
8B
4D
Debug Z Axis 3
7523AF78
MSVCR90.dll
3AF78
F8
89
44
8F
F8
8B
44
8E
FC
89
44
8F
FC
8D
Debug X Axis
005EF947
MassEffect3.exe
1EF947
FF
FF
8B
4D
08
0F
10
01
8B
55
0C
8B
4D
Debug X Axis 2
7523AF68
MSVCR90.dll
3AF68
F0
89
44
8F
F0
8B
44
8E
F4
89
44
8F
F4
8B
Y Axis Debug
02150006
0
0D
11
00
15
02
0F
10
01
8B
55
0C
E9
3C
Y Axis Debug 2
7523AF70
MSVCR90.dll
3AF70
F2
8C
90
90
90
8B
44
8E
F8
89
44
8F
F8
8B
X Axis Debug Again
005EF947
MassEffect3.exe
1EF947
FF
FF
8B
4D
08
0F
10
01
8B
55
0C
8B
4D
X Axis Debug Again 2
7523AF68
MSVCR90.dll
3AF68
F0
89
44
8F
F0
8B
44
8E
F4
89
44
8F
F4
8B
Y Axis Debug Again
005EF947
MassEffect3.exe
1EF947
FF
FF
8B
4D
08
0F
10
01
8B
55
0C
8B
4D
Y Axis Debug Again 2
7523AF70
MSVCR90.dll
3AF70
F4
89
44
8F
F4
8B
44
8E
F8
89
44
8F
F8
8B
Z Axis Debug Again
0048A9BE
MassEffect3.exe
8A9BE
75
0E
8B
45
0C
D9
00
8B
4D
08
D9
19
Z Axis Debug Again 2
005EF947
MassEffect3.exe
1EF947
FF
FF
8B
4D
08
0F
10
01
8B
55
0C
8B
4D
Z Axis Debug Again 3
7523AF78
MSVCR90.dll
3AF78
F8
89
44
8F
F8
8B
44
8E
FC
89
44
8F
FC
8D
Desat Cutscene
005CC2D2
MassEffect3.exe
1CC2D2
00
00
89
46
7C
D9
87
E4
00
00
00
F3
0F
10
05
6C
Code :mov ecx,[esi+00000090]
00AE765B
MassEffect3.exe
6E765B
8B
56
64
74
65
8B
8E
90
00
00
00
F7
C1
00
01
00
Code :mov edi,[edi+3C]
005BBBEE
MassEffect3.exe
1BBBEE
33
C1
89
46
60
8B
7F
3C
85
FF
74
09
8D
Debug X
73CFAF68
MSVCR90.dll
3AF68
F0
89
44
8F
F0
8B
44
8E
F4
89
44
8F
F4
8B
Debug Y
005EF947
MassEffect3.exe
1EF947
FF
FF
8B
4D
08
0F
10
01
8B
55
0C
8B
4D
Debug X
005EF947
MassEffect3.exe
1EF947
FF
FF
8B
4D
08
0F
10
01
8B
55
0C
8B
4D
Code :mov eax,[esi+ecx*4-08]
73CFAF70
MSVCR90.dll
3AF70
F4
89
44
8F
F4
8B
44
8E
F8
89
44
8F
F8
8B
Code :adc [ecx],al
02060007
0
16
00
06
02
0F
10
01
8B
55
0C
E9
00
Code :mov edx,[eax]
0076D30C
MassEffect3.exe
36D30C
0C
00
00
00
00
8B
10
89
53
20
8B
50
Code :fld dword ptr [eax]
0048A9BE
MassEffect3.exe
8A9BE
75
0E
8B
45
0C
D9
00
8B
4D
08
D9
19
Code :mov eax,[esi+ecx*4-0C]
73CFAF68
MSVCR90.dll
3AF68
F0
89
44
8F
F0
8B
44
8E
F4
89
44
8F
F4
8B
Code :mov eax,[esi+ecx*4-08]
73CFAF70
MSVCR90.dll
3AF70
F4
89
44
8F
F4
8B
44
8E
F8
89
44
8F
F8
8B
Code :mov eax,[esi+ecx*4-04]
73CFAF78
MSVCR90.dll
3AF78
F8
89
44
8F
F8
8B
44
8E
FC
89
44
8F
FC
8D
Code :movups xmm2,[ecx]
005EF7C4
MassEffect3.exe
1EF7C4
C4
89
44
24
5C
0F
10
11
33
C9
0F
29
54
Code :movups xmm0,[edx]
005EF958
MassEffect3.exe
1EF958
24
14
01
00
00
0F
10
02
8B
55
14
8D
84
Code :mov eax,[eax]
0043F343
MassEffect3.exe
3F343
01
85
C9
74
04
8B
00
89
01
5E
8B
E5
Code :fld dword ptr [eax]
0048A9BE
MassEffect3.exe
8A9BE
75
0E
8B
45
0C
D9
00
8B
4D
08
D9
19
Code :mov [edi+ecx*4-04],eax
73CFAF7C
MSVCR90.dll
3AF7C
F8
8B
44
8E
FC
89
44
8F
FC
8D
04
8D
00
00
Fog Density
009A88B9
MassEffect3.exe
5A88B9
D2
03
D2
03
D2
D8
64
10
08
03
C2
D9
ED
47
Fog Start Distance
009A8963
MassEffect3.exe
5A8963
24
3C
89
53
0C
D9
40
1C
D9
59
30
F3
0F
Fog Extinction Distance
009A8810
MassEffect3.exe
5A8810
4C
D1
04
8B
FF
F3
0F
10
09
0F
2F
C8
77
1C
Fog Extinction Distance
009A88F6
MassEffect3.exe
5A88F6
04
F3
0F
11
19
F3
0F
10
48
04
8B
54
24
18
F3
Fog Color Red
009A890C
MassEffect3.exe
5A890C
F3
0F
11
49
10
F3
0F
10
48
0C
F3
0F
59
C8
F3
Fog Height
009A8810
MassEffect3.exe
5A8810
4C
D1
04
8B
FF
F3
0F
10
09
0F
2F
C8
77
1C
Fog Height
009A88F6
MassEffect3.exe
5A88F6
04
F3
0F
11
19
F3
0F
10
48
04
8B
54
24
18
F3
stealth
00B48110
health
0114F0DE
ammo1
012EE171
ammo2
012EE199
energy1
0113B7EB
energy2
0113B7F5
bPause
370E0017
Graf
0C4C0018
coords
159F0016
UpgradePtsAndXP
02606554
_DOF
31F0D980
filter
4B980000
_DOFEffect
62218D65
ShockGlovesOnHitPtrPath
018F62B4
bGloves
0CCE0514
bHUD
0CCE0518
camerareadAOB
00EEA4FA
MenuFilter
0B16000B
p0
22430400
p1
22430404
p2
22430408
EPhysicsChange_Hook
224300A5
bFly
2243040C
bAmmo
22430414
bGod
22430410
bCombo
22430418
KillComboReset_Cave
224300CE
dwEPhysicsHook
007A7144
dwStopEPhysicsChange
007AE829
KillComboReset
00435664
GetIndex
0048B1F0
SetIndex
004408F0
TheWorld
01664900
Toggler
22460500
KeyHandlerOff
22460504
bPlayersOnly
22460508
bGhost
2246050C
camerayreadAOB
00E3AFD4
Camera
1209B2A0
_Camera
1209B2A0
camAOB
0179E122
DOFEnable1
1BDB0018
DOFAOB
00F4F5FF
pdCamera
046D0013
pCamera
00330011
CutGraf
00350018