Rise of the Tomb Raider

Shot by Otis_Inf

Feature summary

Feature Supported
Vanilla Photo Mode No
Hotsampling Yes
Custom Aspect Ratios Yes
Reshade Yes
Ansel No
DirectX versions DirectX 11


  • Camera tools by Hattiwatti
    Features: Camera control, FoV. It also has timestop but it can be a little buggy. For timestop, see below. It helps to reconfigure the speed for movement / rotation in the console menu opened by the tools.

A recent update has broken the latest version of the tools. You will have to revert your version of the game in orde to continue using them. See this guide for instructions.


The tools by Hattiwatti don't come with a timestop/gamepause. To take a shot of a paused game or use the camera during cutscenes, use the following steps:

  • Pause the game so the menu comes up
  • Press [Caps Lock] to hide the menu
  • Press Ins to enable the camera.
  • Press the key configured to block input

Depth buffer access

Recent Reshade versions (3.4.3 and up) have solid depth buffer detection code but sometimes can still make the wrong choice. In Rise of the Tomb Raider especially it can pick the depth buffer which is empty or has Lara without hair. To fix that, use the DisplayDepth shader that comes with reshade to display the depth buffer, go to the DX11 menu in the Reshade overlay and pick a depth buffer that shows Lara with hair. This isn't always necessary but in some situations it is.