S.T.A.L.K.E.R

Shot by Sonozaki

Summary

Feature Supported
Vanilla Photo Mode No
Hotsampling Yes (via WBG and Console Commands)
DSR Yes
Custom Aspect Ratios Yes (with Hotsampling)
Reshade Yes (DX10/11)
Ansel No
DirectX versions DirectX 11 (i think)

Tools

Console

Setting up key bindings

Setting up the external cameras and first person camera binds with the following commands

  • press ~ to open the console
  • type in:
bind cam_1 kF1
bind cam_2 kF2
bind cam_3 kF3

FOV Control

Hud Toggle

For SoC: hud_info on/off or NumPad +/-
For CoP: hud_draw 0/1

hud_crosshair 0/1 for both to toggle the crosshair.

How to use custom resolutions with the console

To do so run the game in the windowed mode which can be either done via switching in the menu or you type the following line into the console:

rs_fullscreen 0 and apply the change with the commands vid_restart

For custom resolutions: Setting up the scene in lower resolutions via the following command

vid_mode [width]x[height]. For example: vid_mode 1920x810 for 21:9. Type in vid_restart to apply the resolution

Set up your scene and to the same with a higher resolution. For example: vid_mode 5120x2160 confirm the resolution with vid_restart

Enter the Free-Camera

Type demo_record x [or whatever you want] in the console AFTER entering one of the prior bound cameras. This will allow you to fly around.

Controls: Forward/backward: with Mouse B1/2 Up/Down: W/S Left/Right: S/D Tilt: Num7/Num8

Tips and Tricks

Hide the weapon

Use the free rotatable external camera for the capture as your playermodel won't be in the way then. + this allows you to set up shots with your character. Should be the camera bind to F3