The Witcher 3:Wild Hunt

Shot by jim2point0

Summary

Feature Supported
Vanilla Photo Mode No
Ansel Yes
Hotsampling No
DSR Yes
Custom Aspect Ratios Yes
Reshade Yes
DirectX versions DirectX 11

Essential mods

Mods for Visuals: Jim2point0 Edition

  • Immersive Lighting (nudel edition)
    Lighting Mods will probably make the biggest visual difference, but they are very subjective as to what you'll like.
  • HD Reworked
  • Monsters Reworked
  • Elysium Grass
    Make sure your mod.settings file has the following
    [mod0Elysium]
    Enabled=1
    Priority=0
    
  • Tweaks
    Lets you push the graphics higher than ultra, like grass distance, density, etc.
    Recommended grass settings:
    Grass density: 6000-8000
    Grass distance SCale: 2.3
    Grass Ring Size: 33554432
    Grass Efficienty: 0.001
    

Extra odds and ends

For screenshots:

  • Freecam & console
  • Photomode2inOne
  • AMM
    AMM lets you change your appearance (as well as Roach). It will ignore whatever you're wearing so you can still look cool while using items that have the stats you want.
    

Time of Day Control

  • CE table
    Enable the script. Use the [ ] keys to change the time of day. Hold ALT to move the time faster. Hold CTRL to move the time slower.

    To make the time transition smoother, in Cheat Engine, go to Edit -> settings -> hotkeys
    Decrease keypoll interval and delay to 25-50

High Resolution Screenshots

If you freeze the game with Photomode2inOne, you should still be able to access the menu by pressing escape. This will allow you to bump up your resolution with DSR or another means.

Tips and Tricks

  • When using the freecam mod, you might notice that trees\bushes behind Geralt will disappear as you fly around. That's because, when you enable the freecamera, those trees exist outside of the current camera frustum. If you want those trees or objects to stick around, you need to trick the game into thinking the camera is looking at those trees. So before you enable the freecam, rotate the in-game camera to look behind Geralt. Then when you enable the camera, those trees/objects will not disappear.